This was one of the best games ever produced by Konami. I discovered this title when I was about 12 or 13 years old, playing video games with my uncle. I remember that, at the time, he owned a PS1 console with several purchased games, among them Castlevania: Symphony of the Night. I can say it was love at first sight, because it was precisely this Castlevania that introduced me to the Metroidvania genre, which I still cherish to this day! Here we have at our disposal a wide variety of items and enemies. And, as in every Metroidvania, exploration is essential: to progress in the game, reach the maximum exploration percentage, and obtain the best ending in Alucard’s dhampir campaign, it is necessary to acquire specific skills, items, and relics to revisit many areas of the map that were previously inaccessible, as well as to discover unimaginable passages and secrets.
I believe that GOG is the ideal place for this title to be immortalized, as it is one of the best game stores and provides offline installers. If possible, I would like the PSP port to be released — the same one used in the mobile version and in Castlevania: Requiem — since it is more complete in terms of content, including extra familiars (Nose Devil and Pixie) and Maria Renard as a playable character.