karnak1: Even though I don't support piracy (although I admit I was once a software pirate for financial and DRM reasons) I only posted this to comment that it seems
Metro: Exodus's Denuvo protection has been bypassed.
I think every games dev should earn their right due for their hard work. But on this situation I think it's fair because of Deep Silver's greediness.
Not only they decided to implement one of the strongest forms of DRM there is, but also even wanted to "punish" Steam and GOG users.
I know this post may seem a bit petish and pointless, buit it only proves one thing: pointless to want to keep enforcing DRM on games and also to create exclusives in order to grab extra $$$.
Although I'm sure many
4A Games programmers were against Deep Silver's decisions to begin with,.
EDIT: I guess it's now likely that M:E will land on GOG as soon as EPIC's exclusive deal is over :P
Business, the word you are looking for is business, not punishment.
It was a business choice to go with Epic and lose out on the Steam market share and Chinese market in the hope of gaining more with Epic store Rev split while building a strong relationship with the storefront. GOG's market share is dwarfed by that of Steam, to even put the two together is a little silly.
'' one thing: pointless to want to keep enforcing DRM on games and also to create exclusives in order to grab extra $$$.''
Not true, Denuvo is mostly there to protect first-week sales more than long term piracy, as it's nearly always cracked...a few weeks after release. It's a business choice, a choice they are fully in their rights to make, much like going with Epic, whether you disagree with it or not.
Much like GoG made the choice to have Thronebreaker as an exclusive and Project Warlock as a timed exclusive.