Hi sherringon456,
I think we're discussing totally different things. You are looking at VR versus screen-based, in general. On the other hand, I am specifically adressing the AAA games main selling point: Their epicness, their cutting edge graphic. They promise the player something that is the top of the line. And with VR available, these games are no longer it.
You said that most VR games "don't look nearly as good graphically as the best looking screen based games", but it doesn't work that way: Even if a screen based game has way better graphic, that graphic is still displayed on a monitor, which make it loose all impact when compared to VR. I tried showing my mom
Exanima, and yes, she thought the graphic was rather nice, and quickly forgot about it. But later, when I let her try VR, she was fucking blown away.
But besides that, what you said sounded spot-on. All the gaming genres has gradually evolved within the posibilities and limitations of a screen-based experience, so they are simply not designed for VR. And people gets motion sickness, like in the early days of cinema. With VR, we are still in the process of figuring out the right input devices! Here I think a PC steering wheel is a good investment: It is old tech which has evolved some really good force feedback over the years, bringing something tactile into the VR experience. Also, driving fits well with VR.