An Indie RPG Gem (with gems in it, too).
Did you like Golden Sun on the GBA? Played the original SNES version of FFVI? Do you miss thoughtful, retro, RPGs with detailed plots, good characters, engaging battle systems, but not shy of using modern conveniences wherever appropriate? Buy this game.
Ara Fell is a stylish, 16-bitty RPG adventure with a surprisingly engaging plots, a difficulty curve that (on normal) is just right for me (but several other options depending on how much you like to grind) and, above all, tons of charm. Its writing has made me laugh aloud on several occasions, and it very much is a worthy successor to great RPGs of yore. Battle is turn based with traditionally-inspired, but not clichéd, hybrid classes, and the world is large with plenty to explore. Music is plentiful and beautiful. Puzzles are appropriately difficult -- fun without being frustrating (I had to google, mildly blindly, for a walkthrough once). Convenience touches, such as the fact that the battle system fully heals your HP and MP after each encounter (if you don't faint), are very welcome. This game makes my inner 13-year-old very happy, and my 31-year-old brain very happy too. Buy it.
Disclaimer: I haven't completely finished it yet, but, well, after staying up 'till 2 am "on a school night" less than 36 hours after downloading it -- and seeing my ~20 hour playtime -- I felt I had to leave a positive review.
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