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This user has reviewed 513 games. Awesome! You can edit your reviews directly on game pages.
Space Hulk: Ascension

No difference from original version

I own the original Space Hulk: Ascension on Steam and I cannot tell any obvious difference from that title. The game is kind of interesting with terminator progress, RPG style. Various equipment and chapters. Overall, is more of a puzzle game with RNG elements. Very difficult. I would say borderline frustrating. Also slow. Very slow. It is too dark to see the map and this is a tactical problem. Map layout is something that terminators should know an was the base of the original game. You can plan ahead and not wonder like a drunk sailor, while genestealers swarm your men, that jam their storm bolters. Blips are also not very well represented as in the original space hulk. The graphics are nice, even though not exceptional. No cut scenes and story is crudely told trough mission briefings. Overall is dripping in the right atmosphere. Is by no means a bad game but is lacking. In the end, could be less than fun. I found the original Space Hulk (1993) the superior game. Only for Space Hulk fan.

6 gamers found this review helpful
The Dawning Clocks of Time® Remake

I don't know

It is really clunky. Combat is carbon copy of first Resident Evil. Tank controls. English translation is, at best, AI. Voice acting is ... just flat. Music... flat. Many graphical glitches. Story could be potentially interesting. But execution is really problematic. I understand the low budget but I feel it is too rough in this state.

7 gamers found this review helpful
DOOM Eternal: Deluxe Edition

Really boring and unfun

I have the complete version of this game on Steam. I really found it absolutely a waste of time. It does not remind me of doom in any way. The combat is too fast and repetitive. The pole vaulting and platformer additions are unwelcome. The circular area approach to every single area is not interesting and feel just aimed at multiplayer. The death animations are repetitive and do not add anything. I totally dislike that enemies drop health and munitions. The story is just not enjoyable. Some of the views are breathtaking, even if apocalyptic. We are clearly doomed, if modern "culture" managed to degrade even Doom.

10 gamers found this review helpful
Eternal Strands

A boring unbalanced mess.

This game is a complete boring. Unbalanced. Mess. The fact you can't save progress and die quite easily is just frustrating and depriving all the fun from it. The levels and objectives are also damn confusing and not clarify what is going on. The material gathering is also quite boring.

2 gamers found this review helpful
DOOM (2016)

The last good doom.

While I prefer more mods like Brutal Doom, this is the last commercial Doom worth playing. Enjoy it all. Music. Combat. Style. Epicness.

2 gamers found this review helpful
Heads Will Roll: Reforged

RNG. Horrible RNG.

The game loop is criminally similar to A Legionary's Life, but on steroid. I wonder if is the same developer Graphics are sharp. Setting is fantastic and promising. Text is a bit long-winded but not annoying. Nice and atmospheric. As with A Legionary's Life, the RNG is a major issue. You swing and stab and click for ages, hoping that you score a hit. Even with very high hit chances the enemies pull off a nice parry with his shield or dodge and ... just rinse and repeat. You start a lowly peasant and you will have a very hard life training and earning some penny to improve your chances of survival. After a few frustrating and un-fun iteration, you start to have better stats but, the problem is, the game loop remains punishing all the way. Your opponents get better. Hit harder. Are better equipped and, overall, the combat doesn't feel any different. In between battles you have resting phases that you should use to heal. Rest and train. But with grievous injuries, you will have less time to train and rest. Making every new battle more and more of a impossible task. This means you need to get lucky in the first few battles and retry until you actually complete them without being battered to a pulp even if alive. And all this, without much "strategy" on your side. Does not really matter if you take a defensive or offensive stance. If you stab. Slash or deep cut. Because your chances to hit are so low. The damage you inflict is so little, that you will achieve nothing, other than remain out of breath. Every time you rest, the enemy will have a free chance to kill you, by aiming at the neck. And you know, after 30 slashes, he will hit you there. And you will die. Again. Sorry, but no. This is not fun. This is not interesting. This is not engaging. And, as a reenactor, this is not how it works.

3 gamers found this review helpful