camera controls are awful
I tried this with both mouse and keyboard and an xbox controller. No matter what control scheme I tried, the camera control is awful. NPC's can easily outmaneuver you and shoot at you with good accuracy, while your falcon turns like a boat and you are desperately fighting the camera to keep your target locked and return fire.
I don't know why the camera is so bad. It is worse than N64 camera control. You can fly okay when you're not fighting but as soon as you lock a target, the camera just goes spastic. I tried over and over, searched for different settings to turn off, and nothing seemed to work. The camera control is worse than poop. I want to use more harsh language here, but I don't want my review to get removed.
Like I've played Mario 64, Pilotwings 64, Goldeneye, Star Fox 64. I can deal with the camera clipping through a wall, or getting shoved up against you inside a tight corridor. No problem. But this? The camera in Falconeer seems like it's trying to sabotage you when you lock on to an enemy, and turn away at random directions instead of follow the target. I can't deal with it. No. I just can't. I have better things to do with my time than get this frustrated.
Also the mouse and keyboard controls only give you WASD camera, and mouse to turn the falcon. I think if I could control the camera with the mouse, and not have it do anything except stay fixed the direction I look with the mouse, it might be playable. But I think the reason the developer only uses buttons for camera control is because he did make the camera fight against you, and I think using buttons to move the camera is deliberately janky to maximize the frustration. So yeah if you don't like the sound of that, just skip this.
I got it on sale 80% off, and I'm pursuing a refund. I don't think this is worth even 80% off.
3 gamers found this review helpful