Pretty dissapointed
When i saw the description i was psyched. Mommy badger simulator you say? Count me in! Now, i was expecting pretty much from this game, based on how good reviews it got. But my expectations were shattered.
First of all, my opinion is that Shelter it's not a game. It's similar with Dear Eshter and others. Your only necessary interaction is to guide the badger through the paths. That's all. All that thing with "feed the little badgers", "avoid the deadly bird" are not necessary. You can starve your siblings and let the mighty bird kill them all, you will have the same result in the end. I would call those kind of creations "interactive cinematic", it seems more appropriate.
Now, the game design it's pretty poor. You have a lot of invisible walls, you can't climb on almost anything, you pretty much need to follow a path. That can be a hassle sometimes, as you don't have a mini map or some kind of guidance, as all looks pretty much the same, so you have that "well, i'll go back and try to find the exit" too.
Now, why the game is mostly appreciate, it's due to artistic design. They opted for and polygonal look, but you also have some "modern" details. I'm fine with it, but i don't see how this can be such an important factor. And as i was saying before, everything looks pretty much the same anyway, so, what you see from print-screens, that's what you get and nothing else. Sounds again, are ok, they create an atmosphere. And i'm referring to actual sounds produced by the environment. The soundtrack it's nothing to write home about, not memorable, but it fits the "game".
It took me a little over an hour to finish the game, and have in mind that i got "stucked" a lot due to poor level design, so it was an boring hour. If i would start over again, it should take me about 20-30 minutes.
It's a poor "game", i understand the artsy approach, but that's poor too, as it's so repetitive and not so special once you saw the first few minutes of the game.
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