Black & White
user avatarAdded by @PrincessIda

Black & White (2001)

by Lionhead Studios, Electronic Arts, Feral Interactive
Platforms:
Mac, PC (Microsoft Windows)
Genres:Strategy, Puzzle, Simulator, Real Time Strategy (RTS)
Themes:Open world, Sandbox
Game modes:Single player, Multiplayer
Story:
Play the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
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For as much disdain as Peter Molyneux's name commands today, two or three decades ago he was just about up there with Will Wright and Miyamoto as one of the great visionaries. We've got Syndicate, we've got Dungeon Keeper... but we don't have either of the Black & Whites. For a while B&W was the quintessential God Game, the game that defined the genre. It was ambitious to a fault, and it shows in the slipshod balancing, many remaining bugs and pacing among other things, but it's still not like anything else that's been made before or since. Mostly I remember the silly song by the sailors, drawing gestures to lob fireballs everywhere, and my giant pet monkey pooping into the food stores with such enthusiasm that it collapsed the entire building.Munkee79
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Stories about this game (703)
What’s your memory of Black & White?Share your favorite moments and see what others remember about this game.
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user avatar@Munkee79user avatar@Munkee79
January 30, 2025
For as much disdain as Peter Molyneux's name commands today, two or three decades ago he was just about up there with Will Wright and Miyamoto as one of the great visionaries. We've got Syndicate, we've got Dungeon Keeper... but we don't have either of the Black & Whites. For a while B&W was the quintessential God Game, the game that defined the genre. It was ambitious to a fault, and it shows in the slipshod balancing, many remaining bugs and pacing among other things, but it's still not like anything else that's been made before or since. Mostly I remember the silly song by the sailors, drawing gestures to lob fireballs everywhere, and my giant pet monkey pooping into the food stores with such enthusiasm that it collapsed the entire building.
user avatar@LazyGamer27user avatar@LazyGamer27
January 30, 2025
This game was something completely unique. I loved it so much. It was difficult, but fun. Each scenario challenged me in new ways. I loved teaching my creature and seeing it interact with my worshipers (sometimes picking them up, dropping them behind his back, and then pooping on them- I was 12). I really wish this game got a modern remaster or there were newer games that took up the reins of this genre, but sadly, this niche subgenre of RTS died on the vine after the sequel / DLC came out of performed poorly commercially (if memory serves). If someone out there made a spiritual successor to B&W with modern software capabilities (maybe even a low-powered machine-learning-type AI like an LLM as the Creature!) I bet it would sell like hot cakes! In the meantime, I would love to play the game again and maybe actually complete it, now that I have a fully developed brain.
user avatar@hwecqiuser avatar@hwecqi
January 30, 2025
This game was what defined PC gaming to me. I still have the big box sitting around somewhere, though I think the disk got too scratched and no longer works. That's one reason I'd like this game to return, but the other is that this game is incredible and unique and nothing else plays like it, and I think it's an important piece of history for the legacy of Lionhead Studios.
user avatar@carfneruser avatar@carfner
January 31, 2025
This game is such a classic, hilarious, creative, ect I have been wanting GOG to get it since I first made my account This goes for the sequel heck if I had a team of developpers and the rigths I absolutetly would make a 3rd game
user avatar@nstruser avatar@nstr
January 31, 2025
I played the brilliant Black and White game with my pet cow Mooinator. And my pet cow stamped the silly silly little people who scampered around his feet. I want this game on GOG so I can finally be reunited with my pet cow: the Mooinator. Also to show Microsoft/ EA how silly they are.
I didn't own Black & White personally. At the time, I primarily played video games on consoles. However, my uncle had this game installed on his PC and had pleasure to play it in the short time I was there. I have not played a game like it since then, and hope for a chance to play it again someday.
user avatar@dcXhoffuser avatar@dcXhoff
January 30, 2025
Ooooh, the boat is now finished But there's still something on the wish-list, To keep us all going through the wind and the rain. There's no food on the table, And we can't sail unless we're able So we ain't going nowhere 'til we get some grain.
user avatar@OrobaSpyrouser avatar@OrobaSpyro
January 30, 2025
I really want to play this and frankly it's wild that this game hasn't made it on here yet, it'd be really nice to be able to experience this game at last thanks to GOG
user avatar@edstheman91user avatar@edstheman91
January 30, 2025
It's one of my favorite games growing up! The sound and evil characters cracked me up. I also miss the civilization growth gameplay but with the twist of having a diety helping more hands-on in resource gathering and combat. I have missed this game and never played Black and White 2, I would like to revisit this game and experience its sequel.
it's hard to articulate on how this game influenced my passion for the games industry, and how it pushed my understanding back then and even now of what game can be. The "God Game" Genre I feel has not quite as well been tapped into since Black & White, and it's sorely missed. I love how you get to decide what kind of God you want to be, and the game doesn't block your progress for it. But more importantly that your actions leave impressions within the world, via your creature. The creature blew my mind, and still does now. A wee thing which you train and influence on what exertion of power you want your creed to be within the realm. But it is also learning as it's going, so it will make mistakes and develop random behaviors that can bring you equal measures of joy and moments where you question your creatures very existence - "Why the hell did you just poop in the grain supply?..." This game deserves to be accessible once more and removed out of the IP ownership hell it's currently locked in. Love this game, what it did, and how it pushed the boundaries of what a game can be. P.S. I recall there being a multiplayer option to play this game, but never had the chance to do it. Would be cool to give it a go with friends!
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